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A VR retro game where your body is the cursor.

Connect cult products in a fantastic time travel story

Our mystical and competitive collectible card game

We create mixed-reality games.

With augmented reality, spatial computing. In the metaverse and everywhere else.

Our Games Selection

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Mixed-Reality Game Development, Zurich, Switzerland

The Zurich-based game studio Gbanga’s vision is to create fun, immersive digital games of a broad range of genres and game experiences that are individually tailor-made to the players context, mood, taste and preferences.

Mixed-reality games are based on reality and the player’s situation. To achieve this, we use augmented reality (AR), spatial computing and take GPS, local weather data, open data and map data into account.

With our games Gbanga Zooh and Gbanga Famiglia, we already pioneered the mixed-reality game genre in 2007. In 2018, we won the world-wide Universal GameDev Challenge.

Awards

Universal Game Dev Challenge 2018

Universal GameDev Challenge 2018

Grand prize winner with the game Voltron™: Cubes of Olkarion

Swiss App Awards

App of the Year 2012

«App of the Year», «Best User Experience App»

Best of Swiss Apps

Best of Swiss Apps/Web 2013 – 2023

4 x «Gold», 2 x «Silver», 5 x «Bronze», many «Shortlists»

IMGA International Mobile Gaming Awards

6th International Mobile Game Awards IMGA

«Best Real World Game Nominee»

Team

Gbanga, Millform AG, is an interdisciplinary team of enthusiasts and experts with an international background and a divers track record. We’re working Switzerland, in our office in Zurich and remotely. We’re passionate about crafting fun games.

Whitepapers and Articles

After working for nearly a decade on games and gamification, we have created a list of articles and whitepapers about augmented reality games, serious games and games as a marketing instrument.

«Playful Design» in the healthcare industry

A white-paper about gamification for healthcare. PDF in German.

Wie viel kostet ein Game bzw. eine Game-App?

An article about how much a game or game-app costs. In German.

Customer Journey Maps for Games

An article about how to apply the method of customer journey to games. In English.

10 Tipps für Briefings von erfolgreichen Ad-Games

An article about how to successfully set up a briefing for a game project. In German.

What the media industry could learn from games

Our guest post on TheNextWeb for newspapers to improve engagement. In English and German.

Playful Design for Startups

 How startups can improve their products through the eye of a game designer. Slides in English.