The Zurich-based game studio Gbanga’s vision is to create fun digital mixed-reality games that are individually tailor-made to the players context, mood, taste and preferences.
Mixed-reality games are based on reality and the player’s situation. To achieve this, we take GPS, local weather data, open data and map data into account. With our games Gbanga Zooh and Gbanga Famiglia, we already pioneered the mixed-reality game genre in 2007.
App of the Year 2012
«App of the Year», «Best User Experience App»
Best of Swiss Apps 2016 – 2013
3 x «Gold», 5 x «Bronze»
6th International Mobile Game Awards IMGA
«Best Real World Game Nominee»
Gbanga Millform consists of an interdisciplinary team of enthusiasts and experts with an international background and a divers track record.
Beni is an adventurous game designer and programmer that loves shaders.
Yujin is a joyful VR enthusiast with a background from the tech industry in Seoul.
Yury is the console playing artist and 3d wizard with a passion for complicated levels.
Raphael is a lateral thinker and gamer and orchestrates all evolving ideas within the team.
Dominik is an experienced game developer that has levelled-up skill levels of all sorts.
Kyra is a patient and unrelenting bug hunter.
Manuela is a virtuosic 3D-artist with a fondness for animation.
Tabea keeps track of stuff, even with high frame rates.
Matt is a card-slinging allrounder, he does all the stuff nobody else wants to do. And he loves it.
After working for nearly a decade on games and gamification, we have created a list of articles and whitepapers about augmented reality games, serious games and games as a marketing instrument.